Although there is relatively little published about military engagements around Tangier before the period known as the Siege of Tangier, there were enough skirmishes and battles to provide information for enjoyable war-game sessions.

However the only two games of which I am aware are both based on the final battle of the Siege which took place on 23rd October 1680.

I only have details of the rules used in the Wargames Illustrated account of his battle. For his 'Old Tangiers' Siege of Tangier battle Pete Brown used Pike and Shotte Rules, On p. 32 of Wargames Illustrated #350 he lists the fighting strengths he used for the Sultan's forces and those of the British (incorrectly said to be under Sir Percy Kirke). On p.33 he lists Four Special Rules he added covering trench fighting - of which there was plenty in this battle - and undermining the forts, British mobile artillery, garrisons of the forts - as he freely admits these three are additions of his own to this battle rather than historically accurate. Nonetheless the rules for undermining and for the garrisons would be useful in some earlier battles.

I intend to trial ‘Victory Without Quarter' with essential tweaks to reflect the fighting methods and skill-set of the local troops. I am told these rules are pretty simple, and coming from Tangier from a political interest rather than military knowledge that might suit me and may well reward effective use of the resources at hand rather than detailed knowledge of intricate rules. The title of this set of rules is particularly suitable as Lord Inchiquin ended his gentlemanly war against Ghailan by demanding 'war without quarter', which – appropriately enough - ended with his own demise in a situation that might well have been salvable under previous battle conditions.